This of course is not a problem and we are happy with any help that we can get to make Skyblivion happen. Unfortunately, a lot of these contributions tend to only last for short periods with few contributors staying with us for longer periods of time. Since its inception, we have had contributions from around 200 people. Thanks for having me! Like any game, the project has gone through several stages of development from preparing the first tools to working out a roadmap and finally to the stage we are currently in which focuses on recreating, implementing and redesigning the major areas of the game. There must have been many different contributors over the years, can you give us an idea of the size of the team and how it has shifted over the life of the project? In your video, you say that Skyblivion has been in development since 2012. Rebelzize, thanks for taking the time to talk to us.
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